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461. Wormhole and anomalies .... - in Missions & Complexes [original thread]
Originally by: TheMahdi Random spawns are random. Not entirely. If a system is used for too long, like if you live there, the spawn rate and quality of spawns goes down in time, until you can spend days without a decent sig in system....
- by Exploding Tukey - at 2010.02.08 17:03:00
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462. Onyx smoothness - in Skill Discussions [original thread]
The true role of the HID ships is to pin down a SuperCap that is otherwise immune to EWAR attacks. Because of this, the HID has to be able to survive the entire enemy fleet trying to unpin the supercap in an attempt to get away. Keeping in mind t...
- by Exploding Tukey - at 2010.02.08 16:52:00
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463. Amarr vs Minnmitar - in Skill Discussions [original thread]
Amarr has the best and only Logistics ships that works in large scale fleet ops. They also have very useful support skills in groups as mentioned above. Minm are essentially speed tanks and do very well in solo pvp as well as dps for larger fleet...
- by Exploding Tukey - at 2010.02.08 16:36:00
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464. Mining skills - efficency - in Skill Discussions [original thread]
Unless you are getting 100% refining efficiency, more efficiency will help. And yes, refining bonuses stack.
- by Exploding Tukey - at 2010.02.08 16:26:00
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465. Freighters and ganking - in Ships and Modules [original thread]
It's Safe Go for it!
- by Exploding Tukey - at 2010.02.08 15:55:00
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466. Any use for a CovOp Legion? - in Ships and Modules [original thread]
Cov ops is great for pvp if you choose safety over extra damage/tank. If you live in a WH and use the ship for fleet ops, then you would want to stick to pure tank/dps fits and not bother with cloaking to run away or sneak up on people. I can onl...
- by Exploding Tukey - at 2010.02.08 15:50:00
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467. Frigate - type and fit for L2 missions.(Caldari only) - in Ships and Modules [original thread]
I would advice assault ships over ceptors if you decide to stick to frigates. To be honest though, you would be better off in a cruiser hull running level 2 missions. Also take a look at stealth bombers. Without the bombs they can do some solid d...
- by Exploding Tukey - at 2010.02.08 15:38:00
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468. Command Ships worth it? - in Ships and Modules [original thread]
They are very solid tanks and would help a fleet out if you do not already have a dedicated booster. That being said, it is very specialized training that is only useful if it is going to be used and wasted otherwise.
- by Exploding Tukey - at 2010.02.08 15:19:00
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469. The care and feeding of sentry drones? - in Ships and Modules [original thread]
Originally by: Keitaro Baka T1 sentries do damage I love heavies and have always flown Ogres on a Domi. I fly Hammerhead IIs from the proteus when I need to kill anything small, which works better then light drones due to decent drone ...
- by Exploding Tukey - at 2010.02.08 15:12:00
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470. What skills should I train in order to make ULTIMATE amarr titan pilot - in Skill Discussions [original thread]
Caldari Frigate to 3. Every skill that gives you anything in terms of making the titan better to 5. Making 300bil isk skill to 4.
- by Exploding Tukey - at 2010.02.06 23:13:00
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471. cov ops and hacking.. need a quick answer - in Skill Discussions [original thread]
You need to clear a hacking site before you can hack it, make sure you are able to do so and not just jump in to see what happens. in other words you need scanning and combat skills too. A difficult and specialized route usually done alongside w...
- by Exploding Tukey - at 2010.02.05 18:27:00
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472. What should i make my alt do? - in Skill Discussions [original thread]
Train him to do something very specialized, for example freighter to 5 to carry Dreads/Supercaps packaged or any other very specialized role. Take a look at the character buying page to see what people are looking for. then sell the toon and use...
- by Exploding Tukey - at 2010.02.05 16:48:00
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473. Phantasm for C2-3 wormholes? - in Ships and Modules [original thread]
That would make a nice killmail for roaming wh gangs. Wormholes are like nullsec, would you take the ship into a 0.0 system alone to try to rat while not looking at the local channel?
- by Exploding Tukey - at 2010.02.05 14:30:00
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474. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
Edited by: Exploding Tukey on 02/02/2010 15:59:07 Edited by: Exploding Tukey on 02/02/2010 15:58:25 Originally by: Baalroshe turkey.... use the corp fitting, downgrade to make it affordable for you... the corp will not reimburse yo...
- by Exploding Tukey - at 2010.02.02 15:58:00
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475. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
Originally by: Kenpotchi Ahh I see you are doing WHs. nvm on my fit then. Dont get me wrong, your fit was damn solid for pvp. I wish i was rich to afford one of those too =D
- by Exploding Tukey - at 2010.02.01 21:17:00
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476. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
Originally by: Mr Ignitious proteus really isn't that great of a PvE ship, especially if you're going turret based. The weapons chew through ammo and the range is rather undesirable. You'd be just as well off flying a myrm or a dominix to ...
- by Exploding Tukey - at 2010.02.01 20:40:00
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477. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
As sexy as that is, Corp does not insure faction items and thus if I lose my ship on a fleet op, the faction items do not get replaced. This has yet to happen, but I do not think i will be investing that large of a sum of money on that little of a...
- by Exploding Tukey - at 2010.02.01 20:26:00
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478. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
I should have made it more clear that I use the Proteus only for Fleet Ops since I live in W-Space with my corp. Typically sleepers spawn in a 10km circle around the site with only frigates (sometimes cruisers) flying further then that, for which ...
- by Exploding Tukey - at 2010.02.01 19:50:00
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479. How much dps is enough DPS? - in Ships and Modules [original thread]
The object of war is not to die for your country, but to make the other bastard die for his. -- General George S. Patton
- by Exploding Tukey - at 2010.02.01 15:59:00
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480. Fleet Proteus - Looking for advice! - in Ships and Modules [original thread]
At Advanced weapon upgrades to 4, and Eng sub to 5 i can not add a MWD instead of the AB due to PG issues. Maybe I will look into getting a PG Implant and toss one on for burst speeds for 20 seconds at a time. I do like the Friction Extension Pro...
- by Exploding Tukey - at 2010.02.01 15:51:00
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